Coding my own HILL CLIMB RACING (2D racing car Unity Tutorial) - ebikegames.net

Coding my own HILL CLIMB RACING (2D racing car Unity Tutorial)

Valem
Views: 82303
Like: 1996
▶ Get the source code on patreon :
▶ Join the Valem discord channel :

Download the sprite here :

——————————————————-

Want to make your own game ? Here I’ll show you how you can make a 2D racing game like Hill Climb Racing in 12 minutes !

20 Comments

  1. Hey guys I hope you like the video ! Sorry If my voice is not that audible, I was sick during the recording of the audio. Anyway, I'm glad I was still able to release this video this week !

  2. Very good english accent (nn je eigole siper vidéo)

  3. I followed the same scripts ont he camera and it showed me like, when the car goes upward, the camera goes downwards and vice versa. what can I do?

  4. Great work bro… the best Unity youtube channel ever

  5. Great Tutorial! Spent a whole day trying to do this from other tutorials and failed, so now I'm very happy indeed 🙂

  6. my tires in the car are wobbling like crazy. how to fix?

  7. Can the next tutorial e on how to make this endless?

  8. Hello everyone. For some reason when i setup my car and move all the items into the empty game object my wheels go through the car and wont stay in there position even with the rigidbodys and everything. Help asap would be very much appriciated

  9. My car is not moving with inputs, while referencing this code

  10. HEy camera follow script not working please help

  11. I have no money and i want the source code rly bad.

  12. Thanks, i was just wondering how hard this would be to do in Unity

  13. the script wont work (it keeps saying compile errors)

  14. @Valem can you please say me how to make this level endless?

    i mean to generate road randomly and infinite.

    thank you for advance ))

  15. hello thank you for this awesome tutorial. How to make multiplayer?

  16. Why is my car not going forward when i press the arrow keys?

Leave a Reply

Your email address will not be published. Required fields are marked *